The Prophecy Dungeon is accessed in the Destiny 2 Tower. Upon launch, the dungeon begins aboard The Drifter’s ship. Entering the teleporter will bring the fire team to the realm of The Nine, and they’ll be immediately met by Taken Thralls and Taken Knights in a long pathway. Additionally, small streaks of light and dark energy will surround the player’s screen depending on whether or not the Guardian is in the light or shadows, respectively. This is important to pay attention to, as the energy on the screen indicates which kind of mote, light or dark, will spawn from a Taken Knight after it is defea

The second encounter is on a small platform, covered in sand and pillars. This is the first boss encounter of Prophecy, so be sure to use a Raid Banner to replenish all ammo and abilities. In the middle of the platform is a Toland-wisp, touch it and the encounter begins. Taken Psions, Knights, and Bungie toxic workplace the Taken Cabal Boss will all spawn in the arena. Additionally, two platforms emitting each of the same light and dark energy signals will activ

Threads of Light​​​​: Defeat combatants in Override while wearing Season of the Splicer armor, with bonus progress for each subsequent piece equipped. Additionally, deposit Data Motes in Overr

Mid-Range Calibration requires final blows to be made with mid-ranged weapons. These types of weapons include Hand Cannons, Auto Rifles, Fusion Rifles, and Machine Guns. Additionally, this must be done in the EDZ, and bonus progress is awarded for rapidly defeating combatants. Season of the Lost empowered Destiny 2’s hand cannons for PvE content, making this an even easier challenge to compl

Seasonal Challenges are unique Triumphs that grant season-specific rewards when completed. Since Season of the Splicer is no longer Destiny 2’s active season, most of its Seasonal Challenges have been removed. There are 20 Splicer-specific challenges you can complete, each granting Decrypted Data that you can use to upgrade your rank with the Splicer Servitor—Season of the Splicer’s unique vendor. Seasonal Challenges from past seasons do not grant XP or Bright Dust, so only do these if you’re behind on that season’s vendor progress

Once the final Boss of Prophecy is defeated, that’s it. The group will be teleported to a room where they can claim their final reward. Prophecy offers weapons of The Nine, and these rewards earned through the Destiny 2 dungeon are the only way to acquire t

+150 Decrypted Data

Complete Path of the Splicer I to unlock the second part of this seasonal quest chain. Safe Harbor also has a second objective that requires you to defeat 40 Champions. These can be from any activity, not just Override. If you need to farm Champion kills quickly, consider farming Legend Lost Sectors. These missions can be cleared in a couple of minutes and contain 2-4 Champions each. Higher difficulty Nightfalls are also a great source of Champions if you can handle the difficulty incre

The fourth encounter of Destiny 2 ‘s Prophecy dungeon, takes place in a room with multiple energy-emitting platforms and enemies. It’s a fairly straightforward encounter, simply look for the Toland-wisp above any of the energy-emitting platforms. Wherever Toland is, that is the type of mote that needs to be gathered. Once the energy has been deactivated head to the center of the room with the team to be teleported to a different angle of the same room. The encounter is a repeated process of following Toland’s guidance until the mini-bosses are reached. There isn’t anything that needs to be done like the first boss encounter. Instead, these bosses can be damaged immediately. Once the bosses have been defeated, claim the rewards chest and leave the struct

The Prophecy Dungeon is one of the finest pieces of endgame content available in **Destiny 2 , ** perfect for those who wish to complete an exhilarating challenge. Guided by Eris Morn and The Drifter, this three-Guardian activity brings players into the realm of The Nine to fight Taken enemies and learn more about The Darkness. Design-wise, The Prophecy is arguably the most visually appealing piece of content that Destiny 2 has to offer. Every encounter feels unique, yet each puzzle builds upon familiar concepts introduced in the dungeon without seeming repetitive and overbear

At the end of the pathway are two platforms, one emitting dark energy, and the other light. Five light motes and five dark motes must be gathered in order to make the energy signatures disappear. Defeating a Taken Knight in Destiny 2 spawns three motes, so two of the Knights must be defeated in order to get the necessary amount of motes. Once enough of the motes are gathered head to the appropriate energy signature and press the “fire weapon” action to rid the platform of the energy. While this part of The Prophecy dungeon allows players to respawn, and death will force all gathered emotes to disappear. This procedure will unlock a door leading to another pathway, repeating this part once more. After the second door is unlocked, a pathway leading up out of the tunnels will bring the fire team to the second encoun