Neutral pals have no offensive advantages over any other pal types. They are the only pal type that has no offensive advantage. Defensively, they are weak against Dark type pals and will receive 2x damage from them. They are not resistant to any type of pal.
Pal Fusions are a special type of Pal in Palworld that are exceptionally rare, powerful variants Tides of Terraria update regular Pals in the game. Players can find these Pals in the wild or dungeons and catch them in the same manner as other Pals. Fusion Pals are unique in that they can only be bred at a Breeding Farm by placing the base version of a Pal and a specific Pal (along with some cake). After some time, an egg will appear inside the Breeding Farm. Place the egg inside an Egg Incubator and wait for it to hatch. Providing the egg with the appropriate heating or cooling will speed up the incubation time by 50% to 100%!
Grass Element Pals have an Offensive advantage over Ground Type Pals dealing 2x damage to them, but their damage will be halved when fighting against Fire Type Pals. Defensively, they are resistance to Ground types, but will receive 2x damage from Fire Type Pals.
What sets Hangyu apart is that this unusually shaped Pal is that for some reason, it was used as a form of capital punishment in what seems like a time in the not so far past. These Pals would rip the very flesh from the condemned criminal, likely causing them to bleed out from their wounds.
But if someone who isn’t another Bushi were to come across the weapon and attempt to wield it as their own, the lingering will of the Bushi will harass them until they succumb to madness. This implies multiple things: that Bushi may not completely die when they pass, since there’s a consciousness left in the sword, and it also may hint at an afterlife for at least Bushi if not all Pals.
While the brazen bull might not have actually been used in the human world, the Menasting certainly is out and about torturing its victims in Palworld. So well known is this Pal’s way of eating that the Paldeck even mentions how you can hear its victims screaming as they are consumed inside.
Azurobe is a Dragon/Water Pal to start our list. Beautiful and graceful, Azurobe leaves a bit to be desired. While Azurobe is good enough to be considered a top-tier Pal, it’s unlucky in that it completely gets outclassed by other Dragon/Water Pals on this list. Azurobe would have been great if not for the power of its competition.
Still, Azurobe is a great addition during the early and mid-game, especially if you haven’t had a chance to capture a better Pal to fill its slot. Its Partner Skill applies Water Damage to the player’s attacks while mounted, and Azurobe itself is decently bulky. Let’s call Azurobe a great budget pick for a Dragon Pal.
Ice Element Pals have an Offensive advantage over Dragon Type Pals dealing 2x damage to them, but their damage will be halved when fighting against Fire Type Pals. Defensively, they are resistance to Dragon types, but will receive 2x damage from Fire Type Pals.
There seems to have been some type of regulatory mandate to help protect or deter poaching of the Pals, but the Free Pal Alliance has enough lobby power to put a stop to it, implying that the political world of Palworld can be just as corrupt as the real one.
Even its Partner Skill is amazing, allowing you to move over water riding on it without depleting stamina. Its Water element is also useful, as it counters the ever-so-powerful Fire Element. Jormuntide is as close to a perfect Pal as you can get in terms of combat.
Quivern is quite likely one of the best-designed Pals in the game, which is great, as the game’s been riddled with controversy due to its creature designs. On top of being absolutely gorgeous though, Quivern is a menace in battle as well. To begin with, it’s the first flying Pal on this list, meaning it can be ridden to battle through the skies.
Electric is a unique element in the game, covering Fire’s weakness being Water. As Fire is the strongest element in the game, this means you can have an Electric Pal to cover your bases alongside your Fire Pals and you’ll be good to go. Other than its element, Relaxaurus Lux is just like its more boring cousin, still launching missiles and looking derpy.
When researchers shaved this icy creature of its fur, there was nothing beneath it, just a lump of hair. Which, of course, makes no sense, since there are clearly ears, eyes, and a mouth to hold the little leaf it is chewing on.
Then, the Paldeck entry gets poetic, warning the reader to avoid standing in the presence of the Astegon, to not even acknowledge its existence. Even if you do though, just because you choose to ignore the beast, it does not mean that the beast will ignore you.
Part of what makes this Pal so unsettling is how little is explained about it. The cryptic Paldeck entry for Astegon gives exceptionally little information, just that it was born out of the abyss. What is the abyss? What eldritch hole did this monster pawn from?
