After the first Beacon is aligned, leave the church and head left towards the hill. There will be a clear passageway up the hill that requires some jumping to reach the top, leading into the ruins of the destroyed building seen above. The building will be marked with a “Slowed” effect just like the outside of the church. Once inside, climb on top of the rounded wall to the left of the building in the back. It’s time for a Halo and Destiny 2 crossover obstacle jumping cou

The fight against the Sanctified Mind takes place in a crescent-shaped arena. Floating over the lake of Vex milk is the Sanctified Mind, and the encounter will start once it is shot. This encounter will divide up the Fireteam into three groups of two at the start, but as the damage phase draws near those roles will evolve into individually designated zones. These three teams will be Portal Team One, Portal Team Two, and the Conflux Team. The beginning of the encounter starts with enemy clearing and avoiding fire from the Sanctified Mind. Take out the Angelic enemy that spawns quickly with a powerful weapon like Destiny 2 Solstice 2’s Xenophage Exotic Machine Gun , and two damageable spots on the boss will spawn – one on his shoulder and one on his

Now make your way to the bright-lit room. You’ll need to invoke a Barrier Breach marker beside the boss to reach the last orb. Grab the orb, break the boss’ shield one last time, then finish off Scoroboth. Once the boss is dead, you’ll find an Ascendant Chest against the wall in the same r

The first Season Challenge of week one is Wayfinder’s Voyage I, where players must use the Wayfinder’s Compass to complete the first step of the Wayfinder’s Voyage quest. Additionally, 75 Taken enemies must be defeated. The Taken enemies will be defeated as the steps of the Wayfinder’s Voyager quest are completed. While the quest itself lists 53 steps, only the first five will need to be completed. After that, there will be a lock on the quest, disclaiming that the sixth step can be completed during week two’s reset. The Wayfinder’s Voyage serves as the prequel to the Witch Queen story expansi

After depositing the motes, Portal Team One will have the same Enlightened buff that was seen in previous encounters. They’ll be able to break the shields of immune enemies, but only for 45 seconds. It’s best to focus on breaking as many enemy shields as possible while the effect is up so the Conflux Team can continue to defend both Confluxes, and there are plenty of the Season of the Lost weapons that can help. After Portal Team One returns, break another of the same side part for Portal Team Two to go through and gather motes. They’ll return, deposit their motes, and the same process will be repeated for the other side. Portal Team Two can enter the portal that is used to bring back Portal Team One, and it’s recommended to do this so only one Cyclops spawns at a t

As mentioned, the first step to get the In Shadow Trivial Mystery and Triumph is to align the second beacon. Afterward, climb up the hill near the edge of the cliff where Taken enemies were spawning. Follow the pathway until a lone cliff-side can be seen with three celestial beacons and one Ascendant Anchor. Jump down and turn to the right. A barrier doorway will be seen across the gap and can be passed through by invoking the barrier breach with the celestial beacon closest to that e

Location: The Staging Ground (Northeast corner)

Back at beacon #1, you’ll want to run towards the giant tower slightly to the beacon’s right. A True Sight marker will be present near the tower. Activate the beacon, then climb up the platforms to reach the top of a structure. You’ll find a chest at the very

New Seasonal Challenges will be issued out every week for the first ten weeks of Season of the Lost during the Destiny 2 weekly reset. These challenges either continue the story from the previous weeks or send Guardians off to one of the many activities in PvE or PvP content. Each Seasonal Challenge grants a substantial amount of XP, Bright Dust, and other rewa

Continuing the journey throughout the Tangled Shore, Guardians will defeat enemies with close-range weapons. These weapons include Sidearms, Submachine Guns, Shotguns, and Swords. Rapidly defeating combatants awards bonus progression. A Riiswalker God Roll Shotgun is a great weapon with which to complete this challenge, and it can be earned this week in Iron Ban

The Conflux Team will have two objectives, the primary is to defend the Conflux while the secondary is to repair the arena. Every time a Vex sacrifices itself on a Conflux the Conflux will lose motes, even if the Conflux was previously full. If this happens, the team will not be able to make full use of the damage phase. It’s best if the Conflux Team puts one member at each Conflux, and floats around to assist as need be with long-range capable weapons like Destiny 2 ‘s Darkest Before Pulse Rifle . Additionally, a part of the arena will be destroyed every time the Sanctified Mind has a part shot off. When enough parts of the arena have been destroyed, both members of the Conflux team can regroup to form a quick tether and repaid that section. One member will shoot the Conflux, the Conflux will tether to them, they’ll tether to the second teammate, and the second teammate tethers to a structure that repairs the arena (the structure looks like a barrier door lock from the very first encount